Thursday, April 22, 2010

AT-43 Red Blok Rising



I'm into another game. AT-43. It's a sci-fi game opposite of Warmachine Hordes which I am into. It's a mix of 40k and WMH with the rules. the pic above shows my Urod and Sierp, Armored Fighting Vehicles but more known as combat striders. Kim and I tried it out at his place during Holy Week. We found it a nice change.

We looked forward to meeting and playing with the AT-43 players at Tabletop Wars especially on the 9th of April which was another holiday. Unfortunately Kim couldn't go. That day, I had my second and third game of AT-43. I lost to Sandico who was teaching and correcting my misconceptions about the rules. Learned a lot from him. I then went up against Rita, lady friend Tagz. I eked out a win against her by going for the objective.

Last Saturday, I went to Sandico's house to pay for some of the stuff I got from him and we played two games. The first was against Karmans. Man that was bad. Killed off my Urod and I was missing my rocket attacks. After Urod blew, he killed Col. Odin and Manon, the twins leaders of my army.

Second game, I won by killing Sandico's Urod as he was playing Red Blok this time around. I killed it in the second turn and since that was the only weapon he had for reliably killing my heavy armor, he conceded the game.

Enjoying the game a lot and I just got my Dotch Yaga and second Sierp from Sandico last night. Good times. :D

Currently my army has the following models:
1. Urod with Col. Odin and Manon - my Commanders so to speak. Type 2 or ** vehicle.
2. Dotch Yaga - the biggest AFV Red Blok has. Type 3 or *** vehicle.
3. Sierps x2 - Recon Striders which can lower my opponents Leadership Points.
4. RPG Kolossal - Type 3 or *** Infantry unit. Think Terminators of 40k or Man O' Wars of WMH only these guys have rocket launchers for arms.
5. Dragomirov Kolossal - Type 3 or *** Infantry unit this time having rocket launchers for one arm and gauss cannon for the other.
6. Spetsnaz Kolossal - Type 3 or *** Infantry with flamers for arms.

Coming in the future:
1. Lt. Dragomira - Hero for the Dragomirov unit.
2. Lt. Fortuna - Mercenary who can drive any Type 2 or ** AFV.
3. Maybe, just maybe another Urod so I can use it as a Hetman for Lt. Fortuna.

As you can see, my army leans more towards the heavy side. There are other infantry units but I prefer the armored stuff. I'm always outnumbered but I keep my fingers crossed that I can weather the shots. Most of the time I don't. Hahaha! Anyway, I will post future results in the blog.

Good fight. Good night.

League Time!

After a long delay, Mang's Initiation League kicked off on the second week of April. In my first game against Mang, I nearly got the win and had made a mistake of not following an advice I oft give. Boost the attack to hit. Had I done so, I would have won against Mang. Alas, it was not meant to be. I conceded as my eButcher was too close to the enemy lines without focus.

My next game I went up against Fred in a 35 point match. This time, my eVlad eked out a win as Fred made a tactical error of ignoring my Manhunter. Immediately after eVlad feated, pAsphyxious fell to two swipes of the Manhunter.

Third game was against Pat Palma. He was using a warlock close to my heart, Xerxis, and much as I was wont to do so, I had to take him down. eButcher was hampered a lot by Inhospitable Ground but he fed the Doom Reavers to slow down the enemy advance at the same time waiting for the opening he needed and took it when only Pat's Tyrant Commander unit was in the control zone. eButcher cast Boundless Charge and Ravager on himself for the win.

Fourth game, Impjep's Kraye was my opponent. It was a fast game as Jeff did not focus on the objective and only had his Rowdy challenge my jacks. A Berserker died but Karchev knew there was more where they came from and had Beast demolish Rowdy and win by controlling the objectives.

Fifth game, the hardest game so far against Doc Lance, one of the best players in the local scene. He was using Circle this time. I have no illusions as to what the result would have been had he used his Cryx. Even then, I have also had problems against his Circle so I was concerned. The game took quite a while to finish, lasting longer than the 100 point match of Kim and Jeff. Against Lance's 3 beasts, my jacks always missed killing them by a hair. The Shadowhorn went to 1 and I thought I would be in trouble but I remembered the Unstable roll of the Berserker when he used focus and roll a 1 and so blew up and took the Shadowhorn with him. Drago also took the Pureblood down to 1 or 2. And the Pureblood made him pay by wrecking him on his turn. Feral and Wolves of Orborobos virtually killed the Kodiak. Then Beast 09 took the Feral down to 1(!) again! It was only through Bulldoze that the Spriggan managed to kill both Wolfbeasts. The game came down to the druids pushing my jacks off the control point and Mohsar blocking their way with Pillars of Salt. Beast 09 took out the blocking pillars allowing Spriggan to go for the assassination run. A rare win for me against Lance.

I'm eager to play more games in the next three weeks. I will give Strakhov and Zerkova a try. Hope I can play the former effectively and learn if Zerkova is a keeper or not.

Until next post.

Saturday, April 3, 2010

Holy Week Games

Spent some time with Kim and Jeff yesterday and played some games. Got to Kim's place around 230pm and we tried o figure out AT-43. I had just recently purchased some Red Blok models so wanted to learn the rules and see if I like it. Rules are kinda convoluted but probably because we were noodling it out instead of having a knowledgeable player explain it to us. I borrowed Kim's manual so I can read it the next few days.

When Jeff arrived, we cleared the table of the AT-43 stuff and proceeded to play Warmachine. I played Skorne with my original Xerxis list. Jeff played using his new caster, Kara Sloan. Game scenario was Process of Elimination. I was facing a Cygnar gunline. Jeff went first so I had to play conservatively. I hid the bulk of my army behind a forest so I could be protected from his ranged units. During my second turn, I put Press Forward on Rhadeim and let him walk and then Jump to get into melee with two Chargers and did some damage. Then I ran the Cats onto his ranged units to prevent them from shooting as Xerxis and the rest of his army approached.

My Cats were doing their usual best tying up Jeff's lines. Two of them died in the game, one each consecutive turns. Rhadeim himself was dismounted by Jeff's Defender but did some serious damage in return. The final turn of the game, I popped Xerxis feat, the remaining Ferox cleared some Long Gunners which were in the way of Molik. Molik then charged, finished off the Defender, Sidestepped into a Long Gunner, Sidestepped again to get within range of Kara Sloan. One hit with a Furied, Weaponmaster, Xerxis-Feated caster and one dead enemy caster.

Second game, Kim went up against Jeff's Kara Sloan again because he wanted to try having a game against the new caster of Cygnar. Short version, Jeff overextended Kara and Kim was able to Gallows Kara into gun range and his Winterguard did the mini Death Star CRA shot and killed off Kara.

Afterwards went to eat at Hap Chang. Chinese Food to top off a nice afternoon of gaming.